Dandd 5e shop inventory - A collection of random generators for Dungeons & Dragons and other tabletop role-playing games

 
Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .. Gas stove at lowe

Magic Item Shop. Your campaign may include shops and collectors that sell magic items. While these shops often contain a variety of mundane magic items, some of these shops include rarer and more powerful items. Small towns may have an item or two (if they have any magic items at all), while large cities and capitals may have several collectors ...Whether or not a shop that sells "X" is available, is answered on the fly - "would a town of this size likely have a shop that sold X?": clothing, farm tools, food - no problem; Parchment and bookbinding materials - towns possibly, cities yes, villages unlikely; weapons - city yes, off the shelf, towns and villages can be commissioned from the ...Apr 30, 2010 · Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors. May 11, 2017 · Limited and rural shops will very, very rarely have any items, while an urban shop has a fair chance of 1 item, and a premium shop will likely have 1-2. Prices are based on the values listed in the DMG, increased to account for retail markup. Also, I used the tables from the DMG as a basis for rarity, which causes items like +1/+2/+3 weapons to ... Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ...Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Blacksmith/Armory Item Name Cost (Normal) Cost (Cheap) Cost (Expensive) Limited Stock Rural Locale Piton Urban Locale Premium Locale [Armor] Pot, Iron Light ArmorHere is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Whether or not a shop that sells "X" is available, is answered on the fly - "would a town of this size likely have a shop that sold X?": clothing, farm tools, food - no problem; Parchment and bookbinding materials - towns possibly, cities yes, villages unlikely; weapons - city yes, off the shelf, towns and villages can be commissioned from the ...Jan 18, 2021 · Common Blacksmithing Goods. Blacksmiths in a simple town would rarely spend time forging weapons and armor. Instead, they would spend most of their time on repairs and simple mechanical parts. Blacksmiths make nails, hinges, gates, horseshoes, lamps, tools of all types, and refined metal. The value of the crafted material in a pre-industrial ... The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ...Inventory, pricing, weights and other info for a D&D 5e fence, shady shop or illicit goods dealer; great for role playing games.Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.Smokey42356 • 7 yr. ago. Level divider goes into calculating the number of inventory slots the store has and is a way of increasing or decreasing the rarity of magic items. Number of inventory slots=base+ (combined character levels/level divider)+investigation modifier. Higrida's Tattoos and Other Artistry is a tattoo shop located in the Dwarven stronghold of Mirabar. Inside of the shop, customers can purchase Higrida's services—both mundane and magical. (Purple Bog Press) A look inside: And on the table: The team5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results.I built a generator to do it for me. It comes complete with the ability to choose different kinds of shops, A weapon smith, Armorer, Potion shop, etc. I thought this might be a helpful tool for everyone out there. I like this a lot. My only suggestion would be to add a level or rarity range drop-down to filter the results.We would like to show you a description here but the site won’t allow us.A collection of random generators for Dungeons & Dragons and other tabletop role-playing games Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide. Common Blacksmithing Goods. Blacksmiths in a simple town would rarely spend time forging weapons and armor. Instead, they would spend most of their time on repairs and simple mechanical parts. Blacksmiths make nails, hinges, gates, horseshoes, lamps, tools of all types, and refined metal. The value of the crafted material in a pre-industrial ...May 11, 2017 · Limited and rural shops will very, very rarely have any items, while an urban shop has a fair chance of 1 item, and a premium shop will likely have 1-2. Prices are based on the values listed in the DMG, increased to account for retail markup. Also, I used the tables from the DMG as a basis for rarity, which causes items like +1/+2/+3 weapons to ... Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest.Sep 2, 2018 · You could easily create a spreadsheet or chart for pawnshops. The various magical shop inventories you find might be a good example of what a pawn shop might look like, where most of the merchandise is unique. Donjon's shop generator is good for this one. This is balancing narration and information — there is such a thing as too much narration. It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc.Alchemist & Potion Shop. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) ADVERTISING - PLEASE SUPPORT THIS SITE. It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc.Inventory, pricing, weights and other info for a D&D 5e adventure supplier shop; great for role playing gamesTailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ... Fran's fortuitous froths: potions of dubious origins and craftsmanship, they almost never work as advertised, but always help you in a way you didn't know you need. 7. Sofie's softies: pillows of the highest quality, stuffed with feathers of magic beasts, and enchanted with various effects. 8.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Apr 30, 2010 · Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors. Shop Catalog version 1. Shop Catalog version 2. Town Market Inventory Generator. NPCs & Names. ... D&D 5e NPC Generator. An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago. 5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results. Fence - Shady Illicit Goods. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Inventory, pricing, weights and other info for a D&D 5e adventure supplier shop; great for role playing games Looking for a Shop generator! In my DnD campaigns I make heavy use of generators to keep everything interesting. I recently created a bunch of cities with different shops and wanted to make what they sold different and varied. I tried looking online but I mostly find Magic Shop Generators. I want a regular shop generator, like an armorsmith or ... A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games. Here is the new Party Inventory Sheet. Here is the updated Character Inventory Sheet. EDIT: Here is the Party sheet in a smaller file type. Here is the Character sheet in a smaller file type. EDIT 2: Here is the notes page that u/emptimynd asked for. Here it is again in the smaller file type! 5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand. May 27, 2020 · Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha. The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ...Seconding this request -- I'm a bit surprised that there's no "buy" option when adding items to your inventory. You can now see the amount of gold any item costs, but you still have to manually subtract the amount of gold from inventory after adding the item. Seems like this would be a fairly simple fix -- add a buy option.Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest. 1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den. Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest. Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ...Random Merchant Generator. Merchants traveling with their goods across dangerous territory is a common feature of many fantasy adventures. Maybe the PCs are hired to protect the caravan, or maybe the caravan is carrying goods belonging to an enemy lord, or perhaps the PCs simply cross paths with the merchants on their way to other adventures. Jul 11, 2019 · I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it. Instead of choosing a shop type, you pick the types of items the shop happens to have, and how many items it has in total. Then it generates and compounds the number of items in case of the same item being generated multiple times. If you are using an Android or Windows Phone device, you can download the app.Blacksmith/Armory Item Name Cost (Normal) Cost (Cheap) Cost (Expensive) Limited Stock Rural Locale Piton Urban Locale Premium Locale [Armor] Pot, Iron Light ArmorInstead of choosing a shop type, you pick the types of items the shop happens to have, and how many items it has in total. Then it generates and compounds the number of items in case of the same item being generated multiple times. If you are using an Android or Windows Phone device, you can download the app.Try the Exotic NPC Generator. Dwarf. Heroic (2d6+6) Bethrynna Watson, Female Half-Elf. She is in excellent shape and is generally shirtless and showing off her tattooed chest. She keeps her long red hair kept up in a rat tail. Her eyes are likewise violet. Her teeth are white and perfect. Personality: Eccentric and domineering, Bethrynna will ...We would like to show you a description here but the site won’t allow us.The seller might ask for a service, rather than coin. In a large city with an academy of magic or a major temple, buying and selling magic items might be possible, at your discretion. If your world includes a large number of adventurers engaged in retrieving ancient magic items, trade in these items might be more common. 5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand.Fence - Shady Illicit Goods. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies.When a Dungeon Master wishes to allow the players to obtain a desired item, they could describe the shop similar to this: “Your eyes wander over trinkets, pots, tools, and basic provisions, until a light glimmering off metal catches your eye. You spot a Forked Metal Rod, such as one used in the spell Plane Shift. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.We would like to show you a description here but the site won’t allow us. Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ...If a shop shouldn't have any of those items, leave the field blank or enter a 0. Then press submit and the page will reload with a Magic Item Shop inventory listed below that fits your criteria. Or as a shortcut select a value for "Pre-fill as shop size" then submit, or customize the settings then submit.Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ...An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago.Instead of choosing a shop type, you pick the types of items the shop happens to have, and how many items it has in total. Then it generates and compounds the number of items in case of the same item being generated multiple times. If you are using an Android or Windows Phone device, you can download the app.Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Updated & more inclusive 5E D&D Shops Catalog (V-2.0.1) It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!!Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ... Alchemist & Potion Shop. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) ADVERTISING - PLEASE SUPPORT THIS SITE. Shop Catalog version 1. Shop Catalog version 2. Town Market Inventory Generator. NPCs & Names. ... D&D 5e NPC Generator.

General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE. . Mrf 314w bs

dandd 5e shop inventory

Updated & more inclusive 5E D&D Shops Catalog (V-2.0.1) It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!!1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den. Mar 15, 2022 · 4. Nipip and Prina Glitterhelm: A gnome couple who sell flavored healing potions. Nipip is a successful alchemist who discovered how to create healing potions, and Prina colors them and adds different interesting flavors to them, such as mint, strawberry, or cotton candy. 5. Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it! Rogue: "I check out the shady-looking corner store." DM: "You see a number of basic wares for sale. The store clerk raises an eyebrow when he sees you, and coughs. You seem to pick up that he is asking if the coast is clear in Thieve's Cant." Rogue: "Sweet, finally get to use this ability.A magic shop – as the name indicates – is supposed to feel magical, so the first thing you need to think about when running a magic shop is how to convey that the shop is extraordinary. To break things down, your main components for creating a magic shop in 5E are 1) the shopkeeper, 2) the shop itself, and 3) the shop’s inventory ...Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion. Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it!The weaponsmiths can make a masterwork weapon on special order. Choose a weapon from the shop-list and they will create the masterwork version. It gains +1 on attack rolls. Custom Scabbard. Any legendary weapon needs to kept in legendary condition. For only 20 gold you can have a custom scabbard of your own design. Limited and rural shops will very, very rarely have any items, while an urban shop has a fair chance of 1 item, and a premium shop will likely have 1-2. Prices are based on the values listed in the DMG, increased to account for retail markup. Also, I used the tables from the DMG as a basis for rarity, which causes items like +1/+2/+3 weapons to ...Instead of choosing a shop type, you pick the types of items the shop happens to have, and how many items it has in total. Then it generates and compounds the number of items in case of the same item being generated multiple times. If you are using an Android or Windows Phone device, you can download the app.Blacksmith/Armory Item Name Cost (Normal) Cost (Cheap) Cost (Expensive) Limited Stock Rural Locale Piton Urban Locale Premium Locale [Armor] Pot, Iron Light ArmorInventory, pricing, weights and other info for a D&D 5e fence, shady shop or illicit goods dealer; great for role playing games..

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